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Glossary (78)

Key terms of the legendarium, briefly explained.

Adûnaic
The native speech of Númenor, from which the Common Speech of Middle-earth grew.
Ages of the World
The great eras of Middle-earth's history — First, Second, Third and Fourth Age — reckoned by momentous events.
Ainulindalë
The Music of the Ainur — the great theme by which the world was first envisioned and sung into being.
Akallabêth
The Downfallen — both the name of drowned Númenor and the title of the account of its fall, told after the Silmarillion proper.
Aman
The Blessed Realm in the uttermost West, home of the Valar, removed from the circles of the world after Númenor's fall.
Angerthas
The long rune-rows developed from the Cirth, chiefly used by the Dwarves.
Aratar
The eight High Ones of Arda, greatest among the Valar: Manwë and Varda, Ulmo, Yavanna and Aulë, Mandos, Nienna and Oromë. Melkor was struck from their number.
Arda
The world set within Eä, the realm in which the history of Elves and Men unfolds.
Athelas
A healing herb, also called kingsfoil; in skilled hands it works against wounds ordinary craft cannot reach.
Avari
The “Unwilling”: Elves who refused the call to Aman and remained in Middle-earth.
Balrog
A demon of shadow and flame, a Maia corrupted by Melkor in the ancient days.
Black Speech
The tongue Sauron devised for his servants — the only language of Middle-earth that was made rather than grown.
Cirth
The runic alphabet of Middle-earth, devised for carving into wood and stone — the counterpart to the written Tengwar.
Dagor Bragollach
The Battle of Sudden Flame, fourth of the great battles of Beleriand. Morgoth broke the long siege of Angband with rivers of fire; Glaurung came at the head of it, Balrogs and the hosts of the Orcs behind.
Dagor Dagorath
The Last Battle foretold at the end of days, in which the world is to be remade.
Drúedain
The Woses, a people of Men of the woods, small and watchful, long thought lost by others.
Dúnedain
The Men of the West — descendants of Númenor, longer-lived than other Men.
Dunlendings
Men of Dunland west of the Misty Mountains, of older stock than the Rohirrim and long at odds with them.
The universe — all of creation, called into being when Ilúvatar spoke the word Eä, “Let it be.”
Easterlings
A collective name for peoples of Men from the East, repeatedly drawn into the service of the Enemy.
Edain
Elvish for the three houses of Men who came into Beleriand in the First Age and stood with the Eldar against Morgoth. From them descended the people of Númenor.
Eldar
The Elves who answered the summons of the Valar and set out on the great westward journey.
Elder Days
The First Age and what came before it — the time of the great wars against Morgoth.
Eru Ilúvatar
The One, the supreme being who alone existed before all else and who created the world and everything in it.
Fëa and Hröa
The pair of terms for soul (fëa) and body (hröa) of the Incarnate. It explains why Elves do not perish at death but wait in the Halls of Mandos.
Fell beasts
The winged mounts of the Nazgûl in the War of the Ring — featherless, and older than the age they served in.
Fell Winter
The winter of 2911–12 of the Third Age, when the Brandywine froze and wolves crossed into the Shire.
Free Peoples
The kindreds who stood against Sauron — Elves, Men, Dwarves, Ents and Hobbits.
Gift of Men
Mortality — that Men leave the world entirely, a fate the Elves cannot follow and do not understand.
Halflings
What Men call the Hobbits — after their height, roughly half that of a Man.
Halls of Mandos
Where the spirits of the slain Elves await; Men pass through only briefly, bound elsewhere.
Helcaraxë
The Grinding Ice in the far north, where Middle-earth and Aman come near to one another. Fingolfin’s host crossed it on foot after Fëanor burned the ships behind him.
Huorn
Something between Ent and tree: watchful, able to move, and dangerous to those who are not Ents.
Istari
The order of the Wizards, Maiar sent to Middle-earth in the shape of old men to work against Sauron by counsel, not by force.
Khuzdul
The language of the Dwarves, kept secret by them and rarely revealed to outsiders.
Kin-strife
The civil war of Gondor in the fifteenth century of the Third Age, over the mixed descent of the king.
Last Alliance
The alliance of Elves and Men at the end of the Second Age, which overthrew Sauron and cost both kings their lives.
Lembas
The waybread of the Elves, which strengthens on long roads and keeps far longer than the bread of Men.
Long Winter
The winter of 2758–59 of the Third Age, which brought famine to Rohan and the Shire alike.
Longbeards
Durin's Folk, the eldest of the seven Dwarf houses.
Maia
One of the lesser spirits who came into the world with the Valar; the plural is Maiar.
Mathom
A hobbit word for anything kept although it has no use — too good to throw away.
Middle-earth
The central continent of Arda, the setting of The Hobbit and The Lord of the Rings.
Mithril
The silver-grey metal of Moria, light and harder than steel; the Elves called it true-silver.
Moriquendi
„Elves of Darkness" — the Elves who never saw the light of the Two Trees, in contrast to the Calaquendi.
Music of the Ainur
The great theme from which the world was made, and into which even Melkor's discord was woven.
Nandorin
The Elvish tongue of the Nandor, who turned aside from the Great Journey east of the Misty Mountains.
Nauglamír
The Necklace of the Dwarves, made for Finrod Felagund from the gold he had brought out of Valinor. Thingol later had the recovered Silmaril set into it, and the quarrel over this one piece cost him his life and Doriath its peace.
Nazgûl
The nine Men who took Rings of Power and became Sauron's chief servants, neither living nor dead.
Nirnaeth Arnoediad
The Battle of Unnumbered Tears, fifth of the great battles of Beleriand. The union of Elves, Men and Dwarves broke on treachery, and afterwards Morgoth held the North unopposed.
Noldo
Singular of Noldor: one Elf of the second kindred, the people of craft and lore.
Palantír
One of the Seeing-stones of Númenor, by which the far-off could be seen and, at peril, minds could meet.
Periannath
The Sindarin name for the Hobbits; the singular is Perian.
Quendi
The oldest name the Elves gave themselves in their own tongue, meaning “those who speak”; it covers all the Elven kindreds.
Quenya
The High-elven language of the Noldor and Vanyar, a formal tongue of lore and ceremony.
Ring of Power
A ring forged in the Second Age to preserve, to dominate or to deceive; the One Ring ruled them all.
Scouring of the Shire
The last fighting of the War of the Ring — not in Mordor, but at home, after the Ring was gone.
Silmaril
One of three radiant jewels wrought by Fëanor, holding the imperishable light of the Two Trees.
Sindar
The Grey-elves: those Teleri who remained in Middle-earth on the march to Aman. Their tongue is Sindarin.
Sindarin
The Grey-elven language, the most widely spoken Elvish tongue in Middle-earth.
Smials
The large, branching tunnel-dwellings of well-to-do hobbit families — a house laid out underground. Where the ground would not take them, hobbits built above it instead.
Steward of Gondor
The hereditary office that ruled Gondor while no king returned — sworn to hold the rod, not the crown.
Straight Road
The path that still leads to the West for Elvish ships, after the world was bent and made round.
Teleri
The third and largest of the Elven kindreds who set out for Aman. Some reached Valinor, others stayed behind on the way.
Tengwar
The flowing alphabet devised by the Elves, used to write Quenya, Sindarin and other tongues.
Thain
The hereditary head of the Shire in name, an office of the Tooks, with little to do in quiet years.
The White Council
The council of the Istari and the greatest Elven rulers, taking counsel against Sauron. Saruman leads it — and works against it at the same time.
Two Trees of Valinor
Telperion and Laurelin, the silver and golden trees whose light illumined Valinor before Sun and Moon.
Uruk-hai
The larger, stronger breed of Orcs that appeared late in the Third Age and endured daylight.
Valaquenta
The account of the Valar and the Maiar that follows the Ainulindalë in the Silmarillion — the source for almost everything told of the Powers of Arda.
Valarin
The speech of the Valar among themselves — strange to Elvish ears and little recorded.
Valier
The seven queens among the Valar: Varda, Yavanna, Nienna, Estë, Vairë, Vána and Nessa.
Valinor
The land of the Valar within Aman, where the Two Trees stood.
Vanyar
The first and smallest of the three Elven kindreds who answered the call to Aman; they never left Valinor again.
War of the Ring
The war at the end of the Third Age over the One Ring, ending with its destruction and Sauron’s fall.
Watchful Peace
The long quiet in the Third Age while Sauron kept himself hidden — peace only on the surface.
Westron
The Common Speech of Middle-earth in the Third Age; in the book it appears as English (or the language of the translation).
Years of the Trees
The long age reckoned by the waxing and waning of the Two Trees, before Sun and Moon.